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Aelis is back again! Daniel M. Ford returns to the world we first explored in The Warden and Necrobane, and damn if Advocate isn’t another stellar entry in the series. At the end of Necrobane, Warden Aelis de Lenti had been notified that Bardun Jacques, her mentor from her warden training days, was arrested for murder. Word came to the frontier town of Lone Pine that the Archmagister has requested Aelis return to the city of Lascenise to serve as his Advocate, a role supplemental to his lawyer, and a position that can only be filled by another Warden. She must help to search for information that can prove his innocence, or he will most likely be put to death.

Aelis is loathe to leave her post behind, even if she only intends for it to be temporary. There are many things in Lone Pine that require her near-constant attention, and the people there have finally come to fully trust in her presence and skill. She’s almost starting to think of her sheep-shit-scented tower as home. Decent progress for a rich socialite trained as a Necromancer, really. But Bardun Jacques is the man who is most responsible for Aelis’s success as a student at the Lyceum, so she begins to pack her things for the long journey. She reassures the people that she has come to love that she’ll be back as soon as she can, hopefully with more answers for one particular person, and a particularly difficult problem that’s been plaguing her since Necrobane.

Aelis’s trip with back south to Lascenise with fellow Warden Amadin is interrupted when their carriage is attacked. This attempt on her life helps Aelis to realize that there are far bigger things at stake than just the career of one old wizard. She’s going to have to choose her allies carefully if she’s going to succeed and survive. Being back on familiar ground can only serve as so much of an advantage when there’s a full-blown conspiracy of theft and assassination coming to light. Still, she’s grown a lot during her time at her station in Lone Pine, and a Warden with three schools of magic at her disposal is nothing to mess with, unless you have a great deal of power and influence to wield yourself.

Daniel M. Ford continues to be a powerhouse of a fantasy writer. As he delves into more of Aelis’s history (academic and otherwise), he showcases more of a spectacular magic school and its surrounds. The Lyceum is every bit as wondrous as you would want a magical college to be, complete with a library that rivals those found in The Name of the Wind and Shadow of the Torturer. His combat scenes are tight, well-choreographed, and intense, and his worldbuilding remains top-notch. I loved every page of Advocate, and I hope that you do as well.

Advocate hits store and library shelves on April 22nd. Get ready. And hope, like I do, that there’s more to come.

My utmost thanks as always to Netgalley and Tor for an eARC in exchange for a fair review.

Daniel M. Ford blew me away last year when I got to read The Warden. At the time, I had said that I was hoping that I would get to spend more time in Aelis’s world soon, and guess what? Necrobane is here.

This book picks up immediately where The Warden left off, so heads up. Here there be spoilers.

Aelis is a necromancer and a noble scion. She’s a child raised in wealth in a large city, trained in magic and combat. In short, she is the antithesis of most of the people that she is, as a Warden, charged to protect. In her efforts to defend the village of Lone Pine, she accidentally activated an unknown number of animated dead of Mahlgren, necromancy-fueled remnants of the last war. While she was able to defeat the handful of skeletons that arose within the chamber she was exploring, she learned that there are far more similar crypts scattered throughout the realm. Now that they’re active, they’re likely to be heading in the direction of her new home. Just as the villagers were beginning to trust the outsider, now she’s got to warn them about an impending invasion of restless dead that are technically only emerging because of her actions.

Rather than leave the people of Lone Pine to fend for themselves, Aelis quickly hatches a plan to seek out a control mechanism that could potentially deactivate the entire enemy force. She narrows down the likely location to a stronghold of a fallen empire and gathers her allies. She may be a skilled and talented Necrobane, able to defeat animated dead with her own magic, but this struggle isn’t a solo venture. Up first, of course, is Maurenia. The half-elf is a skilled soldier and engineer, and her status as Aelis’s lover doesn’t hurt her chances to be invited along. Next is Timmuk, a dwarf merchant and a coworker of Maurenia’s on their last excursion across the frontier of Ystain. Last but not least is Tun, a half-orc woodsman who assisted Aelis on her previous adventure. Tun’s skill as a tracker is invaluable in their journey through the wilderness. Together, they hope to cut off any animated dead before they’re able to even approach Lone Pine. Ideally, they’ll put them down before any tensions between the humans and orcs along the frontier can be strained and reignite a war. Plus, maybe they’ll find some treasure along the way! As long, that is, as the control mechanism actually exists…

Ford’s writing and world-building remain top-notch throughout Necrobane, and it makes a spectacular continuation to the story established in The Warden. The stakes are higher now, and Aelis’s skills are going to be pushed to their limit if the party has any chance of succeeding. I am still wildly in love with this series, and will continue to recommend it for any fantasy fan who enjoys D&D and books like Gideon the Ninth and Legends & Lattes. I know at this point that we’re expecting a 3rd book in Aelis’s adventures in the near future, and I am ready for it.

My utmost thanks (once again) to Netgalley and Tor Publishing for access to an eARC of this book in exchange for a fair review. Today is publication day, so go grab yourself a copy.

When Aelis arrives in Lone Pine, she’s struck almost immediately by the smell of sheep shit. This doesn’t bode well for her scheduled two-year tenure as the new Warden of the small farming village out on the border with orc country. Still, she has no way to contest her station, despite her wealthy heritage. The Lyceum where she studied wizardry saw fit to send her to Lone Pine, even if it doesn’t seem like a proper location for a Warden who specialized in Necromancy.

Truth be told, Aelis would rather be anywhere else. Any urban post. Somewhere closer to her friends and lovers from school. Anywhere were her contractually obligated housing isn’t a broken down, falling apart tower. Anywhere she might have people to protect who aren’t deathly afraid of her. But no. She’s in Lone Pine, and only Martin and Rus, the local innkeepers, have any tolerance for her presence. Almost everyone else shuns her and attempts to avoid her at all costs. It’s a rough start, to be sure, but it’s Aelis’s station, and she’ll do her job. She’s a Warden, after all, not just a wizard.

When a group of adventurers make their way into Lone Pine from a frontier excursion, cart laden with gold to spend in the small town, it seems like the fortunes of the villagers are about to change. However, a violent encounter shatters the peace and sends Aelis on a quest to track down the guilty party. Her journey will take her into the wilderness, and bring her face to face with threats both old and new.

Daniel M. Ford’s The Warden is out in stores today, and I highly recommend it to any D&D player or fantasy adventure fan, especially for those who’ve enjoyed Travis Baldree’s Legends and Lattes or Tamsyn Muir’s Gideon the Ninth. It was an absolute treat to read, playing with tropes and expectations throughout the book. I’ve loved every minute that I’ve spent in this world, and I hope to get to visit it again soon.

My utmost thanks to NetGalley and Tor Publishing Group for access to an eARC in exchange for an honest review.