So, Chris Kluwe wrote a novel. And you know something? It was pretty damn good.
I picked up an eARC of Otaku a while back, courtesy of the fine folks at NetGalley, and I was very impressed by Kluwe’s fiction debut. While it wasn’t the first time he’d published a book, Otaku was a bold step in a new creative direction.
In a world ravaged by the Water Wars (or the Dubs), only one thing keeps the general public entertained: Infinite Game. Infinite Game is the ultimate virtual reality experience, fully immersive, played in a full-body haptic feedback suit. Players strive for physical fitness because real world skills transfer one-to-one into gameplay. And in the world of Infinite Game, one guild stands above the rest: the Sunjewel Warriors. Their leader, Ashura the Terrible, is one of the top-ranked players in the world, and people in-game and out are willing to do whatever they can to stop her. Threats of death and sexual violence follow her everywhere.
Ashura, aka Ashley or Ash, lives in Ditchtown, a series of massive towers that soar above the raging waters where Miami used to be. Her dad hasn’t been in the picture for years, and her mom was never the same after her time fighting in the Dubs. Most of Ash’s income goes to paying for her mother’s treatment. Then there’s Kiro, Ash’s younger brother. A newbie in Infinite Game, Kiro is struggling to find his own place, outside of his sister’s long shadow. She’s doing well enough in Infinite Game, with her streams bringing in viewers (and revenue) like never before, but things are still hard. So, to supplement her game income, Ash occasionally engages in real-world operations. Working through some members of her mom’s old unit, she puts her Infinite Game skills to the test, flying drones, conducting recon missions, and so on. No one needs to know.
Things take a drastic turn when one of Ash’s guildmates, Brand, vanishes, only to reappear on the opposing side of one of Ash’s less-than-public missions. Sent to infiltrate a supply shipment, Ash finds haptic suit components that override the gamer’s own control, leading them out into the real world while still believing themselves to be immersed in Infinite Game. Soon, people are dying, and Ash and the rest of the Sunjewel Warriors are “recruited” to find out who is trying to turn gamers into their own private army.
Reminiscent of Ready Player One and Snow Crash, Otaku is a great debut novel, full of clever technology, intense action, and badass women setting out to save the world. While Kluwe’s prose is not as strong as it has the potential to be, he’s off to a good start. His own experiences in online gaming (in World of Warcraft, League of Legends, etc.) and social media definitely shine through. I can’t wait to see what he comes up with next.
My thanks to NetGalley for providing me with the eARC in exchange for a fair review.