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I recently took the time out of my schedule to play through Injustice: Gods Among Us. I’m not normally one for fighting games, but this one boasted a full roster of DC Comics characters and a seriously compelling story, so I figured I’d at least give the story mode a go.

WARNING: POTENTIAL SPOILERS AHEAD (But please note that the game is three months old at this point)

Our story begins in an alternate universe (surprise!) in the aftermath of a nuclear explosion that has obliterated Metropolis. The Joker managed to get his hands on a nuke, and link the trigger to Lois Lane’s heartbeat. When he managed to drug Superman and convince him that Lois was actually Doomsday, Superman kills the love of his life and their unborn son, and triggers the nuke. In a fit of rage, Superman murders the Joker in revenge and establishes himself as High Councilor of Earth.

In our universe, the Joker is about to unleash a nuke as well. The Justice League is en route to stop him when he and several of the heroes are pulled into the aforementioned alternate universe. Parallel Batman has brought heroes from our world into his to help end Superman’s reign, and the fighting begins.

Each of the twelve chapters of the story allows you to play through several fights as a range of characters. Batman, Green Lantern, Cyborg, Deathstroke, Lex Luthor, The Flash, Green Arrow, Wonder Woman, The Joker, Aquaman, and Superman are all featured in the main story mode. Each has a standard set of light, medium, and heavy attacks, and various special moves. It’s hardly the most complex fighting game to come down the line (I’m looking at you, BlazBlue and Dead or Alive), but it’s a hell of a lot of fun. Voice acting is top-notch, character designs are spot-on, and the story is pretty damn compelling. I’d rate it almost perfectly, except for one glaring issue.

I have one major complaint about Injustice, and it applies to the story mode. While you have a wide range of characters to play as, especially in standard fighting modes, story mode only includes one female character. Wonder Woman is the only female character you play while in the story mode, and her character is placed in a less-than-ideal scenario. Story mode places her playable portion near the very end of the game. She has three story mode battles instead of the typical four (or more) given to the other characters. And finally, two of her three battles take place against other female characters, including a mirror universe version of herself. Injustice takes great strides to establish itself as a strong fighting game with a great roster of characters, but the story falls flat at including this level of equality. It’s worth a playthrough, but keep in mind that Netherrealm Studios could have done a better job of implementing more of DC’s female characters. Raven, Killer Frost, Catwoman, Hawkgirl, and Harley Quinn are all fought against, and Zatanna and Batgirl are available as downloadable content, so the overall roster isn’t lacking. You’ll still find plenty of DC’s ladies kicking ass and taking names in tournaments, but the plot really needed to showcase more of them as active heroes.

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