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Monthly Archives: November 2012

Over the weekend, my girlfriend and I took the opportunity to catch a couple of the latest theatrical releases. First up on the schedule was the latest Bond film, Skyfall.

Caught up in development hell (primarily caused by a bankruptcy filing two years ago), this film has been four years in the making. Franchise fans can rest at last, knowing that every day of waiting has been worthwhile. Daniel Craig is back as James Bond, his third film as Agent 007. The ever-graceful Dame Judi Dench reprises her role as James’ boss, M, making her seventh appearance in a Bond film (a role she first assumed alongside Pierce Brosnan’s Bond in Goldeneye in 1995). Starring as the antagonist of Skyfall is Javier Bardem. Bardem brings an eerie boyish energy to the role of Raoul Silva, a computer hacker with a dark connection to M.

Skyfall’s release marks the fiftieth anniversary of the film series, and I can’t imagine a more perfect present to mark the occasion. Daniel Craig’s performance is emotional and sincere as the movie’s plot forces Bond to revisit his past and secure MI6’s future in a rapidly changing world. When hacker and cyberterrorist Silva attacks the security agency’s headquarters, James must return to England to protect M, who is now facing queries and pressure from oversight organizations. Can 007 succeed in a world where a man can “do more damage on [his] laptop in [his] pyjamas than [Bond] can do in a year in the field”? Is everything as black and white as it seems? Bond travels around the world, from England to Macau, leaving no beautiful woman unseduced and no martini undrunk, and he does it all with impeccable fashion, but as Silva chases M and Bond chases Silva, there’s no telling who might get caught in the crossfire.

Skyfall had a lot to live up to, given the delay and the hype that always surrounds a new James Bond film, and the script and cast do not disappoint. Neither do the breathtaking visuals, fast car chases, intense action sequences (Craig has always been a more physical Bond, as he proved in his free-running intro back in Casino Royale), and beautiful score (headlined by Adele’s “Skyfall” theme). Ladies and gentlemen, break out the suits and cocktail gowns and dust off your martini glasses. Bond is undeniably back.

After braving the cold of a November evening in Colorado to make a trip to the nearby brewery (delicious local stout was had, as was, of course, a martini), we returned to the theatre for the second film of the evening, Wreck-It Ralph.

Wreck-It Ralph is the latest animated feature from Disney, and it is a wonderful tribute to video game lovers everywhere. The film is set inside an arcade, where some games come and go, but others, like the (sadly fictional) Fix-It Felix Jr. remain popular decades after their release. Ralph is the villain of Fix-It Felix Jr., and as such, he spends his days climbing to the top of an apartment building (built over his bulldozed forest home) to destroy it, threatening the homes and lives of the Nicelanders until Fix-It Felix Jr. can come to the rescue with his magic hammer. When the arcade closes for the night, however, Ralph and the other video game characters are free to gather in the Game Central Station, a massive terminal where the characters can mingle, have a beer at Tapper’s, or pass through the power cables into other arcade cabinets.

On the eve of the 30th anniversary of his game, Ralph leaves a support group (hosted by Clyde) after hearing from other villains, and realizing that he’s not thrilled with the idea of remaining a villain. After crashing a party thrown by the Nicelanders in Felix’s honor, Ralph sets off to a first-person shooter to win a medal, believing that becoming a hero in another game will earn him respect. While initially somewhat successful (Ralph does get a medal), his quest is derailed when he accidentally ends up in the racing game Sugar Rush. The childish Vanellope Von Schweetz steals Ralph’s medal, and working alongside her is the only way for Ralph to get it back. Unfortunately, Ralph’s game-jumping could spell disaster for his own game (what happens when the villain doesn’t show up for work?) and potentially the entire arcade.

Wreck-It Ralph is a fun ride, filled with great cameos and background events taken from the long history of video games. You’ll find yourself cheering for Ralph from the get-go, and learn that being a bad guy doesn’t necessarily make you a bad guy. The animation is phenomenal, as we get to see the evolution of gaming graphics from 8-bit to high definition (animators apparently had the most trouble making certain characters move jerkily, having trained their whole careers to strive for fluid motions). The voice acting is spot-on, with John C. Reilly as Ralph and Sarah Silverman (in what may be her most sincere and heartwarming role to date) as Vanellope, and the soundtrack includes catchy 8-bit-inspired tracks by Buckner and Garcia (of Pac-Man Fever fame) and Owl City. By the time the credits roll, you’ll be wishing you could put another quarter in the machine and do it all over again.

Do you read magazines targeted at writers? I read a couple of different ones in my job at the library. I’m not about to claim that it makes me a better writer, but it does help me find some inspiration from time to time. I don’t only read magazines, though. I read blog posts by fellow writers. I follow them on twitter, published or otherwise. I do try to avoid books on writing, but that’s another matter altogether.

There’s an incredible community that is present in the writing world. We’re competition, yes, but we’re also the support network (yes, we have a support group for writers, we meet wherever there is booze). Without this community, I would have given up on my dream of being a writer a long time ago.

There are three things that I’ve learned that a writer must do in order to be successful.

1.) You have to write. I know it might seem self-explanatory, but we have a tendency to get caught up in the distractions of every day. Social media, research, the siren song of google and the endless labyrinth that is tvtropes. All of these things can keep us from doing what we need to do, whether it’s putting pen to paper or fingers to keyboard (and both of those analogies began to sound dirty inside my head the minute I typed them, damn it). I know that I personally am over a week behind on NaNoWriMo right now because of various concept changes and plot shifts and other things keeping me from doing just what I set out to do.

2.) You have to read. It’s been said time and time again that reading is the only way to learn how to write. Find your favorite authors and read their works, early and late. See how they evolved over time. Study how they create characters and build plot events; how sentences are structured and how the story is shaped. Learn what works for you as a reader. Find the authors you don’t like, see what missteps they make so that you can avoid them.

3.) You have to live. Not like breathing and heart beating (though that generally is a prerequisite for numbers one and two above, and anyone finding out about a writer not being alive and still putting out new material should notify me right away). You have to experience things. Without channeling a certain amount of your own life into your characters, they’re going to come across as flat and boring. It doesn’t matter if you’re writing science fiction and have never been to another planet, or if you’re writing fantasy and have never fought a dragon with your bare hands (or in some cases, your bear hands). Everything you do can be turned into an aspect of a story. Did a conversation you had make you laugh? Recreate it in a setting-appropriate manner between your characters. Did you walk home from the bar in the dark last night? Take what you can remember of that walk and channel the emotion of it into your work in progress.

Thank you, fellow writers, for being part of the community that has taught me so much over these last few years. You’ve been great.

House of Leaves is an editor’s nightmare.

I love it. It’s a jumble of narratives, strange font choices and jarring shifts between them, footnotes that ramble on for several pages, and pages that suddenly switch direction as the labyrinthine house that serves as the main location for the book.

It is riddled with grammatical errors, and seems utterly nonsensical to anyone who picks the book up and flips through it, hoping to find some semblance of sanity within the pages. In short, it is everything that a novel about an eldritch abomination should be.

I recently finished reading the book, and I must say that while it was one of the most dense reads of all time, it was incredibly satisfying to be able to put the book down and know that it was complete. There’s nothing beyond the text whatsoever. There is nothing behind me, growling in my ears now that I’ve completed the book. 

In short, read the book if you’re looking for psychological horror. It’s not a quick read, but it will definitely make you think.

November of 2012 marks an important point for me. I’m going to be attempting my second National Novel Writing Month. Last year, though a failure in terms of actually reaching the goal of 50,000 words, was still a great success in that I poured out over 30,000 before losing steam at Thanksgiving.

This year, a lot of things have changed. I’m now working two different jobs, and my overall amount of free time for writing has been greatly reduced. There’s also a lot of uncertainty thus far about what this next attempt will include. I’ve been debating several ideas, and even today I shifted completely from one genre to another. Never mind the fact that I’m still in the process of finding a (semi) permanent new place to live. All of this could be occurring this month.

Did I mention that this month is also going to see the release of Halo 4, James Bond: Skyfall, Wreck-it Ralph, and a host of other games and films I want to play/see? Dethklok and Trans-Siberian Orchestra concerts? Thanksgiving with my family? Christmas shopping? Dungeons and Dragons campaign to finish running? A presidential election? Okay, now I’m just ranting. Point is, it’s a busy month. Now if you’ll excuse me, I’ve got less than five hours to crank out my 1600 words for today. These 200 or so don’t count.