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Commissioned for duty on a ship in a Gnomish navy, Jetsam was designed for ship to ship battle and boarding parties. He quickly rose through the ranks of the other Warforged sailors and soldiers in a desire to prove his existence as worthwhile to his creators. His great dexterity, Mithral plating, and skill with a spiked chain made him feared by any foe who saw his vessel approaching. Within the first year of his “birth” in the foundries, Jetsam found himself promoted to the rank of first mate on board the flagship of his fleet.

Among the Warforged that comprised his fleet, Jetsam was fairly unique in his fondness for humanoid flair and style. He would frequently go to sea in a tricorne hat, long crimson coat, and oilskin boots. Jetsam enjoyed the expression on his opponent’s face when they realized for the first time that they were not in the presence of a human sailor. When the war ended, Jetsam learned that the world had little room for a living construct built for sea battles. Without a navy to serve in, Jetsam found himself metaphorically adrift.

After several months of wandering, providing odd services as a bodyguard or bouncer or enforcer or explorer, Jetsam encountered a band of pirates who were thrilled at the prospect of having a new hand that never needed food or sleep. Jetsam found new purpose in life, hunting around the world for treasure. Tragically, Jetsam’s captain and crew were lost following a great sea-battle. The lone survivor, Jetsam found himself adrift on an island far from his homeland, in a strange realm where none seemed to have heard his name or seen his fearsome sigil flying above the waves. Eventually, without an artificer for support and repair, Jetsam wandered into a cavern filled with towers of chests filled with gold and jewels. Stunned by this vast trove, Jetsam set himself as a watchman, in the hopes that someday another member of his loyal crew might stumble across his location. Perhaps he is there still…Rumors fly of a mysterious humanoid shape carrying an everburning torch staggering out of the ocean on moonless nights and slowly making its way back to the caves in the cliffs, though none have yet been bold enough to venture out to investigate it.


  1. Awesome. Plain and simple awesome. I can totally see this mental picture.

    • He’s fun to play, too. I have, quite sadly, only been able to play Jetsam in a couple of sessions. I’m playing a new warforged now, though, named Tick Tock. He’s big, and carries a hammer, and he hits things until they stop moving. 😀

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  1. By Piracy | The Swords of the Ancients on 01 Dec 2013 at 5:24 pm

    […] tried to do one of these before, and it was fun, but the group got too big and unstable. This is going to be an invitation-only […]

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